Stitching a patchwork

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28.04.2022

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Houdini 19.0

Description

Turning polygonal meshes into stitched patchworks.

1 Subdividing and voronoi-fracturing

First we subdivide a fairly regular mesh to provide enough detail for later displacements. Then a voronoi pattern can be combined with some additional edges that run along sharper areas such as the rims of the ears in our example.

2 Displacing patches and texture unwrapping

Next we'll measure the distance towards the cell boundaries and remap it as a mask for displacing the surface along the point normals. Also the patches are unwrapped to individual UV texture islands.

3 Sewing threads

In order to model sewing threads the cell boundaries get converted into curves. These are swept into twisted spirals that get swept another time using round profiles.

4 Final result

Let's combine both, patches and stitching threads, and we'll end up with a fractured patchwork.

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Videos

Patches and Stitches – Houdini Tutorial

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