Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

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83

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TexturingVEX

Texture Flow across UV Boundaries

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208

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Hard-surface

Bridging and Chaining Shapes

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114

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TexturingArchitecture

Spatial visibility texture

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134

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Hard-surface

Cutting Meshes from Textures

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144

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Hard-surface

Hard-surface object from curves

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237

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ModelingVEX

Regular quadrilateral spheres

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102

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Texturing

Procedural color palettes

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173

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Architecture

Minimal surface membrane

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269

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VEXTexturing

Ambient Occlusion Texturing

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135

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Architecture

Tent Surfaces

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163

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VEXRendering

Light rendering in a SDF

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159

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VEXTexturing

Fitting UV Islands into a Grid