Shadertoy is a community of coding artists that create two- and three-dimensional images entirely based on mathematics. It's a great source of inspiration for technical Houdini artists especially because the code provided can easily be translated into VEX. Title image "Snail" by Inigo Quilez.
An example for Shadertoy code that has been translated to VEX can be found in this article:
https://procegen.konstantinmagnus.de/non-overlapping-tiles