Lidar 3D Scanning Look

calendar_today

11.10.2025

label

Modeling

mouse

Houdini 21

Description

Raycasting points from a sphere to a scene to simulate Lidar scanning.

1 Projecting it on a screen

Projecting the points back on a screen using its UV coordinates.

C
        vector uv = v@uv;

float phi = uv[0] * 2.0 * PI;
float theta = uv[1] * PI;

v@P = set(phi, theta, 0.0);
    
download

Downloads

smart_display

Videos

Lidar 3D Scanning Look – Houdini Tutorial

link

Related articles

favorite

158

label

Modeling

Adaptive Resampling of Curves

favorite

307

label

Modeling

Applying Scales to Mesh Surfaces

favorite

257

label

Modeling

Approximating subdivision surfaces

favorite

207

label

Modeling

Blending COPs SDFs into 3D Volume

favorite

300

label

Modeling

Branching Subdivision Curves

favorite

151

label

Modeling

Circuit Networks