Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

sort
favorite

212

label

Architecture

Converting point clouds to a quad mesh

favorite

190

label

Environment

Height Field Visibility

favorite

308

label

Programming

Multivariate interpolation with RBF

favorite

121

label

ModelingVEX

Toy Rocket with adjustable wings

favorite

134

label

Modeling

Smooth Cutting with Curves

favorite

272

label

Architecture

Non-overlapping Tiles

favorite

126

label

Modeling

Mesh Segmentation by Thickness

favorite

135

label

Hard-surface

Cutting Meshes from Textures

favorite

199

label

Modeling

Silhouette curve around meshes

favorite

184

label

Environment

Deforming a Height Field

favorite

128

label

Environment

Eikonal Distance Terrains

favorite

266

label

Environment

Accumulate snow behind rocks