Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

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Programming

Invoking Blocks and Node Graphs

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Hard-surface

Hex Nut from Implicit Surfaces

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VEX

Smooth Network Paths

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OpenCLRendering

Light Rendering in Copernicus SDFs

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Modeling

Mesh Segmentation with Eigen Vectors

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EnvironmentRendering

Height Fields in Copernicus

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Modeling

Smoothly Elongating Meshes

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Resources

Technical Houdini Video Channels

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Modeling

Wrapping Lattices around Objects

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Automation

Randomizing Implicit Surfaces

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Vegetation

Trees Avoiding Obstacles

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Modeling

Grouping Global and Local Extrema