Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

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Modeling

Approximating surfaces for subdivision models

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ModelingOrganic

Procedural Slime

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Modeling

Remove outliers from point clouds

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ModelingVEX

Blending multiple cross sections

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Automation

ONNX Machine Learning Examples

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VEX

Deintersecting spheres with Voronoi

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VEXRendering

Depth of field effect in VEX

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Modeling

Tileable Noise from Torus Surface

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Modeling

Wicker Basket from Sweep

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ModelingHard-surface

Bridging and Chaining Shapes

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Modeling

Sweep with Multiple Cross Sections

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Modeling

Copying Multiple Objects to Points