Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

sort
favorite

8

visibility

6

label

Environment

Height Field Visibility

favorite

27

visibility

38

label

Modeling

Approximating surfaces for subdivision models

favorite

44

visibility

103

label

ModelingOrganic

Procedural Slime

favorite

24

visibility

41

label

Modeling

Remove outliers from point clouds

favorite

41

visibility

67

label

ModelingVEX

Blending multiple cross sections

favorite

42

visibility

77

label

Automation

ONNX Machine Learning Examples

favorite

37

visibility

44

label

VEX

Deintersecting spheres with Voronoi

favorite

38

visibility

37

label

VEXRendering

Depth of field effect in VEX

favorite

34

visibility

25

label

Modeling

Tileable Noise from Torus Surface

favorite

39

visibility

30

label

Modeling

Wicker Basket from Sweep

favorite

37

visibility

39

label

ModelingHard-surface

Bridging and Chaining Shapes

favorite

47

visibility

15

label

Modeling

Sweep with Multiple Cross Sections