Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

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Environment

Geometric Median on Mesh Pieces

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31

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Modeling

Morphing Meshes with Conformal Maps

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27

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Modeling

Lidar 3D Scanning Look

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33

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Automation

Parameters -> Dictionary -> Attributes

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36

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Tutorials

Best Practices for Houdini Video Tutorials

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50

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TexturingVEX

Texture flow across UV boundaries

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63

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ExternalOpenCL

OpenCL resources for COPs and SOPs

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102

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Hard-surface

Cutting Gaps into Meshes

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92

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Vegetation

Curvature-Driven Curve Growth

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94

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Environment

Illustrating a Height Field in Copernicus

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111

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Modeling

Circuit Networks

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124

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VEX

Monte Carlo Geometry Processing