Procedural Content Generation

Procedural modeling and texturing, tool building and automation resources. Tutorial articles and example files for SideFX Houdini.

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281

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Rendering

Light Rendering in Copernicus SDFs

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8

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Modeling

Mesh Segmentation with Eigen Vectors

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25

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EnvironmentRendering

Height Fields in Copernicus

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40

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Modeling

Smoothly Elongating Meshes

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Resources

Technical Houdini Video Channels

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Modeling

Wrapping Lattices around Objects

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Automation

Randomizing Implicit Surfaces

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Vegetation

Trees Avoiding Obstacles

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Modeling

Grouping Global and Local Extrema

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Resources

Procedural Modeling Desktop Layout

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Modeling

Smooth Paths on Mesh Surfaces

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Modeling

Smooth Delete Polygons