VEX Programming Wikis

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06.02.2023

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VEX, External

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Houdini

1 Juraj Tomori

A comprehensive tutorial with VEX code snippets and examples for Houdini, covering syntax, attributes, arrays, matrices, and volumes for creating procedural tools.

https://jtomori.github.io/vex_tutorial/

2 Matt Estela

Beginner-friendly guide introducing VEX in Houdini through practical, incremental lessons on manipulating geometry and attributes with hands-on examples.

https://tokeru.com/cgwiki/JoyOfVex.html

Detailed reference on VEX fundamentals for Houdini, exploring syntax, functions, and practical applications for procedural workflows.

https://tokeru.com/cgwiki/HoudiniVex1.html

3 John Kunz

Concise guide details Houdini VEX attribute types, global variables, geometry attributes, and simulation-specific attributes for DOP particles, grains, RBD, FLIP, Vellum, constraints, and KineFX.

https://www.johnkunz.com/vex

4 Aaron Smith

A collection of concise one-minute VEX tutorials focusing on attribute manipulation, sampling, and transformations in Houdini for quick reference.

https://aaronsmithtv.github.io/books/OneMinuteVex.html

5 Kiryha

A GitHub wiki providing various VEX snippets for Houdini, offering reusable code for geometry processing and procedural effects.

https://github.com/kiryha/Houdini/wiki/vex-snippets

6 Ikrima

A gamedev-oriented guide explaining VEX as Houdini’s SIMD scripting language, detailing internals, key functions, and common tasks for procedural systems.

https://ikrima.dev/houdini/basics/hou-vex/

7 Kuchavo

A GitHub repository of VEX snippets for Houdini, featuring code for geometry manipulation, grouping, and viewport effects to streamline procedural workflows.

https://github.com/Kuchavo/VEX-Snippets

8 Dominik Lange

A resource aggregating Houdini tools and VEX snippets, serving as a centralized library for advancing procedural programming skills.

https://www.handcrafted.cc/22db656d0f1d4f808fda4188fe90989c?v=028a221e00ae4b3183d6216b7890ce53